UISlider

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Objective-C

Declare a slider property in the ViewController.h or in the interface of ViewController.m

@property (strong, nonatomic)UISlider *slider;

//Define frame of slider and add to view
CGRect frame = CGRectMake(0.0, 100.0, 320.0, 10.0);
UISlider *slider = [[UISlider alloc] initWithFrame:frame];
[slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged];
[self.slider setBackgroundColor:[UIColor clearColor]];
self.slider.minimumValue = 0.0;
self.slider.maximumValue = 50.0;
//sending a NO/False would update the value of slider only when the user is no longer touching the screen. Hence sending only the final value
self.slider.continuous = YES;
self.slider.value = 25.0;
[self.view addSubview slider];

Handle the slider change event

- (IBAction)sliderAction:(id)sender {
    NSLog(@"Slider Value %f", sender.value);
}

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UISlider:
* UISlider

Table Of Contents
12 UIView
15 UIColor
26 UIImage
28 CALayer
30 NSDate
40 iBeacon
49 NSTimer
79 NSURL
87 AWS SDK
96 NSData
101 Segues
104 EventKit
105 NSBundle
106 SiriKit
111 StoreKit
117 3D Touch
119 Keychain
122 Block
141 AirDrop
144 UISlider
145 Carthage
146 HealthKit
151 plist
157 MVVM
164 UIPhoenix
166 Simulator
168 NSArray
169 OpenGL
175 Core Data
179 MyLayout
180 UIFont
189 Security
200 Codable