Strings and immutability

suggest change

Immutable types are types that when changed create a new version of the object in memory, rather than changing the existing object in memory. The simplest example of this is the built-in string type.

Taking the following code, that appends “ world” onto the word “Hello”

string myString = "hello";
myString += " world";

What is happening in memory in this case is that a new object is created when you append to the string in the second line. If you do this as part of a large loop, there is the potential for this to cause performance issues in your application.

The mutable equivalent for a string is a StringBuilder

Taking the following code

StringBuilder myStringBuilder = new StringBuilder("hello");
myStringBuilder.append(" world");

When you run this, you are modifying the StringBuilder object itself in memory.

Feedback about page:

Feedback:
Optional: your email if you want me to get back to you:


Immutability:
* Strings and immutability

Table Of Contents
17 Regex
19 Arrays
21 Enum
22 Tuples
24 GUID
27 Looping
36 Casting
46 Methods
88 Events
92 Structs
103 Immutability
104 Indexer
106 Stream
107 Timers
109 Threading
127 Caching
135 Pointers
147 C# Script