switch

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According to the C++ standard,

The switch statement causes control to be transferred to one of several statements depending on the value of a condition.

The keyword switch is followed by a parenthesized condition and a block, which may contain case labels and an optional default label. When the switch statement is executed, control will be transferred either to a case label with a value matching that of the condition, if any, or to the default label, if any.

The condition must be an expression or a declaration, which has either integer or enumeration type, or a class type with a conversion function to integer or enumeration type.

char c = getchar();
bool confirmed;
switch (c) {
  case 'y':
    confirmed = true;
    break;
  case 'n':
    confirmed = false;
    break;
  default:
    std::cout << "invalid response!\n";
    abort();
}

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Flow control:
* if
* else
* case
* switch
* catch
* throw
* try
* goto
* return

Table Of Contents
8 Arrays
9 Flow control
11 Loops
39 Streams
51 Unions
56 Lambdas
60 SFINAE
62 RAII
67 Sorting
84 RTTI
87 Scopes
104 Profiling
107 Recursion
117 Iteration
125 Alignment
134 Semaphore
136 Debugging
139 Mutexes
142 decltype