default

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In a switch statement, introduces a label that will be jumped to if the condition’s value is not equal to any of the case labels’ values.

char c = getchar();
bool confirmed;
switch (c) {
  case 'y':
    confirmed = true;
    break;
  case 'n':
    confirmed = false;
    break;
  default:
    std::cout << "invalid response!\n";
    abort();
}

Defines a default constructor, copy constructor, move constructor, destructor, copy assignment operator, or move assignment operator to have its default behaviour.

class Base {
    // ...
    // we want to be able to delete derived classes through Base*,
    // but have the usual behaviour for Base's destructor.
    virtual ~Base() = default;
};

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keywords:
* class
* float
* bool
* void
* char
* short
* long
* double
* int
* enum
* if
* do
* else
* default
* true
* false
* const
* for
* goto
* struct
* case
* catch
* return
* signed
* static
* this
* switch
* throw
* try
* break
* union
* asm
* sizeof

Table Of Contents
8 Arrays
11 Loops
14 keywords
39 Streams
51 Unions
56 Lambdas
60 SFINAE
62 RAII
67 Sorting
84 RTTI
87 Scopes
104 Profiling
107 Recursion
117 Iteration
125 Alignment
134 Semaphore
136 Debugging
139 Mutexes
142 decltype