Alignment

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Introduction

All types in C++ have an alignment. This is a restriction on the memory address that objects of that type can be created within. A memory address is valid for an object’s creation if dividing that address by the object’s alignment is a whole number.

Type alignments are always a power of two (including 1).

Remarks

The standard guarantees the following:

Note that while alignment exists in C++03, it was not until C++11 that it became possible to query alignment (using alignof) and control alignment (using alignas).

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Alignment:
* Alignment

Table Of Contents
8 Arrays
11 Loops
39 Streams
51 Unions
56 Lambdas
60 SFINAE
62 RAII
67 Sorting
84 RTTI
87 Scopes
104 Profiling
107 Recursion
117 Iteration
125 Alignment
134 Semaphore
136 Debugging
139 Mutexes
142 decltype