View Weight

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One of the most used attribute for LinearLayout is the weight of its child views. Weight defines how much space a view will consume compared to other views within a LinearLayout.

Weight is used when you want to give specific screen space to one component compared to other.

Key Properties:

Code:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="horizontal"
    android:weightSum="4">

    <EditText
        android:layout_weight="2"
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:text="Type Your Text Here" />

    <Button
        android:layout_weight="1"
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:text="Text1" />

    <Button
        android:layout_weight="1"
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:text="Text1" />

</LinearLayout>

The output is:

Now even if the size of the device is larger, the EditText will take 2/4 of the screen’s space. Hence the look of your app is seen consistent across all screens.

Note: Here the layout_width is kept 0dp as the widget space is divided horizontally. If the widgets are to be aligned vertically layout_height will be set to 0dp. This is done to increase the efficiency of the code because at runtime the system won’t attempt to calculate the width or height respectively as this is managed by the weight. If you instead used wrap_content the system would attempt to calculate the width/height first before applying the weight attribute which causes another calculation cycle.

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Layouts:
* View Weight

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